The Tools
The toolset used for this project is BLENDER (https://www.blender.org/) and CURA (https://ultimaker.com/en/products/ultimaker-cura-software).
BLENDER (God bless Ton Roosendaal) is used to design the 3d models and CURA to prepare the models for 3d printing.
Related to BLENDER I found a very helpful articel about preparing blender files for 3d printing. Reading it is a must have
https://daler.github.io/blender-for-3d-printing/contents.html
https://www.shapeways.com/tutorials/prepping_blender_files_for_3d_printing
https://www.sculpteo.com/en/tutorial/prepare-your-model-3d-printing-blender/
https://www.shapeways.com/tutorials/fixing-non-manifold-models
https://www.shapeways.com/tutorials/creating-hollow-objects
Here comes a list of collected and helpful keyboard shortcuts of blender.
in edit mode:
ALT+CRTL+SHIFT+m : is each mesh manifold (water tight) check
f : fill / face creation an edge or face / combine two vertices / makes a line between 2 vertices
CTRL+f : grid fill
SHIFT+h : hide rest - keep only the selected vertices
p : separate selected vertices to a single object
CRTL+t : triangulate all selected faces
w : specials menu -> remove doublets
i : inset a face / like extruding only in one dimension / current face layer
ALT+m : unify the model / merge the selected edges / fill in this way / monkey eye example
k : knife - select a face and apply knife
CTRL+b : bevel model - add a cube and test it
CTRL+e : bridge edge - close a gap between objects - bride edge loops
in object mode:
ALT+CTRL+SHIFT+c : set origin to 3d cursor
SHIFT+s : set cursor to / set object to context menu
in general:
t : toolbox hide/show docked on the left side
n : transform, position, scale information hide/show docked on the right side.
z : changing between solid and wireframe view
BLENDER (God bless Ton Roosendaal) is used to design the 3d models and CURA to prepare the models for 3d printing.
Related to BLENDER I found a very helpful articel about preparing blender files for 3d printing. Reading it is a must have
https://daler.github.io/blender-for-3d-printing/contents.html
https://www.shapeways.com/tutorials/prepping_blender_files_for_3d_printing
https://www.sculpteo.com/en/tutorial/prepare-your-model-3d-printing-blender/
https://www.shapeways.com/tutorials/fixing-non-manifold-models
https://www.shapeways.com/tutorials/creating-hollow-objects
Here comes a list of collected and helpful keyboard shortcuts of blender.
in edit mode:
ALT+CRTL+SHIFT+m : is each mesh manifold (water tight) check
f : fill / face creation an edge or face / combine two vertices / makes a line between 2 vertices
CTRL+f : grid fill
SHIFT+h : hide rest - keep only the selected vertices
p : separate selected vertices to a single object
CRTL+t : triangulate all selected faces
w : specials menu -> remove doublets
i : inset a face / like extruding only in one dimension / current face layer
ALT+m : unify the model / merge the selected edges / fill in this way / monkey eye example
k : knife - select a face and apply knife
CTRL+b : bevel model - add a cube and test it
CTRL+e : bridge edge - close a gap between objects - bride edge loops
in object mode:
ALT+CTRL+SHIFT+c : set origin to 3d cursor
SHIFT+s : set cursor to / set object to context menu
in general:
t : toolbox hide/show docked on the left side
n : transform, position, scale information hide/show docked on the right side.
z : changing between solid and wireframe view
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